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R3 (video game) : ウィキペディア英語版 | R3 (video game)
''R3 - The Art of Rocketry'' was a computer game for the Amiga series of computers in 1995. It was released as a playable demo on the coverdisks of ''Amiga Power'' (issue 54) in October 1995 and on ''Amiga Format'' (issue 89) in September 1996. The game was an independent release and orderable directly from the author, Bruce Webster and several other agents scattered worldwide. ==Genre== ''R3'' is a ''Thrust'' clone where the player navigates his craft by rotating it in the direction he wishes to travel and applying power, against gravity. These games are quite diverse but all eventually trace back to the classic ''Asteroids''. ''R3'' featured many innovations to the genre, such as the ability to purchase new and better craft, which were organised into five classes and each craft in the same class would generally have similar characteristics, such as class 3 being large on the cargo space and shields, but low on missiles and low on thrust power. Each class had three craft within it, the weakest having lower everything (engine power, gun range, gun speed, cargo space, shields) but being much cheaper. The registered version of this shareware game also featured ''Tritus'' from Davin Pearson, which was a three player competitive ''Tetris''-inspired game, much in the same manner of the game ''Super Foul Egg''.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「R3 (video game)」の詳細全文を読む
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